Introducing the Re-Launch Scholarship from Tired Gamers

The Tired Gamers Re-Launch Scholarship is our attempt to give an indie game a second chance at a launch.

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Shovel Knight Retrospective Episode 4: Narrative Design and Art Direction

Shovel Knight is a fantastic example of how art and narrative can be used to enhance the action of a game without pulling the player away from the core mechanics that make a platformer engaging.

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Shovel Knight Retrospective Episode 3: Progression and Power-Ups

Progression is a powerful tool in game design, but it requires a careful balance between challenge and reward.

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Shovel Knight Retrospective Episode 2: World and Level Structure

Platformers moving from left to right is nothing new in game design, but Shovel Knight takes this classic idea and uses it to deliver a deeper experience.

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Shovel Knight Retrospective Episode 1: The Downward Thrust

Shovel Knight is filled with elegant game designs, some of which are clear to the player and others of which are so well done that they are invisible.

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Indie Game Knock Back Mechanics

How did 2 legendary indie games put 2 different spins on classic knock back mechanics? Watch to learn more.

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